

Badges typically do two things, make Pokémon of higher levels obey you that were obtained through trades and allow you to use new HMs outside of battle. This is your first step towards the Pokémon league. Swap in a strong Pokémon that can finish this flyer quickly, but watch out for its Gust.Īfter taking care of Falkner, you'll be awarded TM51 Roost along with the Zephyr Badge. If you don't have acess to Thundershock or Rock Throw, then battle normally and watch out for Pidgeotto's Roost it will heal Pidgeotto for half its health while sacrificing it's Flying typing for the turn (making it pure Normal typed for a short while). as this gym doesn't have any other exploitable weaknesses this early in the game. If you went and caught a Mareep and raised it to level 10, it will have the move Thundershock which make this gym much easier another viable option is having Rock Throw by rasing the traded Onix to level 9 or a Geodude from Dark Cave to level 11. If your Pokémon get too weak, take them to the Pokémon Center and heal them between battles, so they're able to continue. There are two Gym Members and one Gym Leader for you to fight, but you don't have to fight them without a break. It's your first Gym battle, so be careful. Take this opportunity to catch one as they're great to use for catching other Pokémon, it can put wild Pokémon to sleep with Hypnosis, keep them from escaping with Mean Look, and whittle down their health with Nightshade. At night, Gastly join in the fun, and their immunity to Normal-type attacks can be a problem if you don't have a Pokémon with a different type of attack, like Bellsprout's Vine Whip or Onix's Rock Throw.

The tower is fairly easy if you arrive during the morning or day, since the only random encounters you'll have to deal with are Rattatas. Mareep's electrical attacks will make the flying-types of the gym trainers even easier. It's recommended that you take a detour to Route 32 before you head into the tower to catch a Mareep for training. This is a good place to train your Pokémon before the Gym, and its completion is mandatory in order to proceed. After you've replenished your goods at the Poké Mart, stopped by the Pokémon Academy, and traded for an Onix, if you wanted to, head east from the Poké Mart and head north at the bridge to reach the tower.
